
The Idea
Proxima Crusades was a game designed to be a 2.5d isometric strategy RPG, influenced by games such as Disgaea and Fire Emblem. The player would create a character and experience a story designed to take them across the 4 worlds of Proxima; Meepla, Technegea, Shamani, and Magos.
This game was designed by myself and a team of three others. It is set in a fantastical universe within which a set of four planets are connected by portals, the three largest of these planets are home to three separate nations named for their planets; Technegea, Shamani, and Magos with the smallest being a source of conflict between them as it links them together. The story of the game would take place during a period of warring amongst the three major nations.
Designed as a large strategy RPG game 'Proxima Crusades' was a game developed within University with a group of other students.
My Contribution
for this project I was one of four Designers. I played a major part in establishing the initial basic design from the basic plans suggested by myself and other team members. Beyond this I also played a major part in establishing major world design aspects such as races, characters,enemies, narrative, and game play as well as the creation of concept art.
the full Design Documentation can be found here:
https://drive.google.com/open?id=1-cXIPXkftd6Zr0Gj5pX0uu-GxTtTsgLEk0jPhQAqtL8
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